After finishing my first year at University, i've been left with some awesome memories which i'll never forget. But when i was looking at 3rd Year's work and games i asked myself a question. Should i focus only on Unreal? or should i try and balance Unreal with Unity too?
Don't get me wrong though, Unreal is a good engine. I personally really like the Blueprint system. I know Unity shares a similar system but thats only for the Animations. Unreal makes behaviours and Game Systems easily readable. i was able to understand a 3rd year project with no prior Unreal knowledge instantly.
So with these both in mind, Which should i choose? My mind diverts towards the balance i can do between the two. Unity i can study in my own time and i can work in it over the 5 month Summer. Or wait for Unreal in Mid-October?
Personally this sounds like a decent idea. Just over the past 2 days i've been working on a Game System for an idea i had. So far its not playable but its something i'd like to focus on. So maybe learning C# along the way is a good idea? I'm unsure what language Unreal uses, but learning C# on the side would help regardless.