I haven't talked about Kingdom in awhile, but i have decided to slowly pick it up again, so far i have removed the event system entirely and am changing the focus. the first Kingdom was a massive leap, it was an entire world economy. in this new Kingdom i'm shifting the view to a much smaller place, more like a single village or town.
I have removed the Inventory system and all items, all that is left is the bare minimum... the menu. I have a good few ideas for Kingdom, like Item Classes and Randomised Weapons. i am currently preparing a Design Document so it is a more structured game. i am currently focused on making the Design document. i will post it when i have finished it.
So other than the Items and Weapons. it has a new Title called 'Kingdom: Regions of Arramar'. pretty cool! i am going to hopefully be posting more about Kingdom's Progress.