What do Kings Do:
Kings are a massive edition to Kingdom which will require a lot of work. because of my new planning methods i have a idea of how to add Kings and Queens. now, Kings can have a massive impact on the regional political stability, in other words you can increase and decrease the amount of people in the region also you can change nearly everything about the region. like the names of Towns, the amount of guards patrolling the region which in turn can lower the amount of bandits.
Where Kings Rule:
Kings will be located in the Capital of the region, for example the North will be Fellfor, and Central will be Goldenhold (for those wondering why Helldon isn't mentioned very much is because it is another Town in the North.). the theory i have in mind has a path in which the King must follow in order to pass a turn.
1. Choose an area to focus the turn on (City, Region, World).
2. Choose which view you want to answer (you can skip the turn here)
3. Choose a possible option (Increase Taxes, Increase Guard Patrols etc.)
To me this is going to take long time to perfect, i think 00.10, 11, 12 will be close together because this King job is going to be a big one.