I have a nice but extremely complex idea, something i have never EVER seen in a game before. Procedural Tech Generation, this is where as the game plays new Tech is created based on improvements and the wealth of the area, this might be too much of a task but i mean seriously, if i did this then it would be a break through. never before have a seen a Randomised Tech generator. but i have a few ideas why… I think this could be one of the key features in Galaxy, i think i might split it into 3 different categories, Computers, Tablet and Phones. i might even branch out into Wearable tech, a good idea would be it to have a random name and a selection of different apps and aspects which could make it a much more randomised experience. I might suggest this to a few people and see what they think.
There are so many aspects which could be randomised, for example the building blocks of the Tech could add up to weight and affect the entire heaviness of it, for example the Processor could have a boost but at a cost to the weight by adding some pounds. or a Screen could be larger but the weight and power of the device might be lowered.